#ifndef SPARK
#define SPARK

#include <osg/Node>
#include <osg/Group>
#include<osg/Geode>
#include <osg/MatrixTransform> 
#include <osgUtil/Optimizer> 
#include <iostream>  
#include <vector> 
#include <osg/Drawable>
#include <osg/NodeVisitor>
#include <osg/CullFace>

class Spark: public osg::Node
{
public:
    Spark();
    virtual ~Spark();
private:
};
#endif // SPARK
